Videogames in the lives of the unemployed.
Commenter “Simba of the Blogosphere” brought to my attention a rather long essay at The Economist [link has now been fixed] about the role of videogames in the lives of the unemployed.
There’s a lot of musing about whether the gamers are unhealthfully addicted to the games, or they are benefiting from a distraction from depression, and about whether it makes sense that those who choose to work so they can buy big houses with expensive furniture are lauded, while those who choose not to work to play videogames are looked down upon.
But nothing about the future I’ve envisioned when the government solves the unemployment problem by paying people to play videogames.
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Overwatch got better, but now I think I am growing tired of it. I lose more “ranked” games than I win, and my rank keeps going down and down. Down to 1071, which is in the lowest category. You have to get to 1500 to get to the next skill category (and then you probably get some sort of stupid reward like a new player icon or points towards getting a gold weapon which works the same as a regular weapon except it’s gold). There doesn’t seem to be any chance of me becoming a top player.
In this sense, gaming is just like the real world: I am stuck at the bottom.